\"This book explores innovative museum programs across diverse sites. The chapters highlight how museum programming, object-based learning, and site-specific education can impact learning. It is aimed at educators, programing developers, university students, and teachers to illustrate the innovative and engaging programing anyone can do.\"-- Provided by publisher.
|Call No.||:||LB1047 F56 2020|
|Author||:||Gradwell, Jill M.,1969-editor.|
|Page||:||xii, 182 pages : illustrations ; 23 cm.|